Geography: Super-continental hives have resulted in the eradication of most natural landscape. Government: Imperial Adeptus Terra Planetary Governor: The Eminence Glydus Matriarch. Adept Presence: High. All Adeptus Branches are represented. Military: Barsapine Planetary Defense Forces based out of Skaltine Economy: Malfi is home several powerful Calixian banking houses.
Hive world, eight hundred days standard from Scintilla, the main population and manufacturing focal of the rimward territories of the sector. ’’’Malfi’’’ is a semitropical, gloomy world of overbuilt hives and habitations ledges. Its population approaches that of Scintilla and it subsists on its engineering and metalwork industries. Malfi has a grudge: it believes it should be the sector capital world and venomously protests the supremacy of Scintilla.
Certainly, with its super-continental hives and eradication of natural landscape, Malfi resembles a Solar hiveworld far more than any of the other worlds in the sector and its claim for capital eminence seems reasonable. However, politics and demographics are fickle mistresses. Scintilla is better placed to provide a centre of effective governance for the sector. Early regimes, following the Lord Angevin’s campaign, made their headquarters on Malfi but the province has spread out since then. Despite its efforts, Malfi remains a border world, colossal in both its consumption and its production. It satisfies itself in commanding the Malfian subsector, ruling the territories rimward and spinward of Scintilla. The subsector governor, Jendrous Kaffiq, answers only to Lord Sector Hax himself. Malfi is a seat of the Administratum and several chief banking houses. Its nominal ruler is the Eminence Glydus Matriarch.
Malfi is – and this may be the very reason the sector rulers passed over it – a place of the most infernal intrigue. It is impossible to count the courtly factions vying for power and the ear of the Matriarch. The central palace is a labyrinth of chambers and anterooms, a warren that, so proverbs say, many have entered and subsequently died trying to find a way out again. Guides may be procured to steer a visiting party through the warren of Malfi’s central palace: they cannot be trusted. Every act and motion of Malfian life is about dissemblance and intrigue. Hire the wrong guide and you may be damned to years of squabbling diplomacy and sudden duels. It is said of the Malfian palace that ‘life has a thousand separate doors’ and this is no exaggeration. Entering Malfian society, one enters a world of complexity and deceit. Few emerge alive.
++++Contact with other worlds++++
Stable warp routes run from Malfi to Landunder, Seedworld AfG:218, Scintilla, Vaxanide and Orbel Quill.